Starsector fps cap. r/starsector • Follow-up of the Work-In-Progress UAF cosplay teaser, here is the first 3 photos from Saturday, I post the photos made in duo with my friends from Sunday as soon as they uploaded, big thanks to Shashin Studio, his setup match the UAF tri-colored hue. Starsector fps cap

 
r/starsector • Follow-up of the Work-In-Progress UAF cosplay teaser, here is the first 3 photos from Saturday, I post the photos made in duo with my friends from Sunday as soon as they uploaded, big thanks to Shashin Studio, his setup match the UAF tri-colored hueStarsector fps cap What I observed was that Razer did not boost fps directly but it did allow me to allocate more VRAM

j. Starsector (formerly Starfarer) is an upcoming top-down single-player indie role-playing game developed and published by Fractal Softworks for computers in 2011. 2D RPG/Trade/Fleet Combat Game. You should adjust exp gain bonus for. It's part of the setup which instructs your colonies how to build their fleets, but it also impacts the way your ships without officers behave (as confirmed by the kind people of the Starsector Discord). 2GHz 16gb DDR4 3200MHz I game the game 8gb of RAM. Then change the value to whatever you want. Re: 165hz monitor. Go to your starsector install and rename the jre folder to jre7. There is a maximum dp (default is 300) that you can change in settings, which let you up the cap to 400 in vanilla. Maybe throw in some crazy discoverable tech to make the gates work. I then alt-tabbed the program and my laptop blue-screened. 04, with an Nvidia GeForce GT 520. I have a 3070 and was wondering if I could make some use of it playing starsector. Then you need to prevent the Hegemony from abducting them. IMO the Conquest is a boring artillery platform you give it to your AI officers for long range fire support. By default, the 64-bit version of the game allocates 1. json file to improve your game experience. Increases level cap in different ways at different amounts, depends on preference. I finished the entire Academia quest line and I'm only level 6. In the file will be a line called "playerMaxLevel" which you can edit to whatever, also under that line will be the settings for how many skill and story points you get per. My current favs are Paragon/Radiant, Champion, Fury, Medusa. More or less what it says, in the menu you can choose to have a value between 200 and 500 points. Maps loading and FPS drop. The only thing Starsector would benefit from releasing on steam would be even bigger modsr/starsector • 13 days ago. 33. I have a 144Hz display. So when you go and grab a ship you should press f and go into the fleet screen and stop all repairs in the top left. It allows to slow down/speed up any singleplayer game. ago. I also changed the player level cap to 40 so all the skills are tecnically available, but by the time you hit around level 30, the xp per level gets so high you kinda forget there are 10 more levels. Don’t forget the mod that adds a second page to colonies if you put 9 plus industries on planets. comments sorted by Best Top New Controversial Q&A Add a Comment. I'm having low fps in game, around 15-25 fps in big battles. The thing that's confusing to me, still, is you're saying you're getting a time slowdown when the framerate is 30. – Updated for Starsector 0. A complete rebalance of Starsector that focuses on smaller weapons, more fighters and a heavy addition of lore content. json file to improve your game experience. 4 (a near double increase), and the capitol ship with the second best shield efficiency factor, the Astral, has an upkeep factor of 0. For 5 DP they're monsters. Key things to remember are that bigger ships cost more to fly around, deploy, and maintain. I followed the tutorial on this post if anyone needs it. e. 28. Low-tech ships need a certain number of gunboats to keep pushing. Then open one of the folders based on what setting you want. From my experience running the game on a 3600x it doesn't get too bad until endgame, where it drops off to 30, maybe 20 if there's a. ago. You can edit the level cap in the config file without needing a mod by going to Starsector -> starsector-core -> data -> config, and find the settings file. There’s the Fleet Size by DP mod that is probably what you want. (large fight being my 2 carriers vs 5-10 ships)Whenever I dock somewhere, my fps drops to 4 or 5 when the menu options are fading in, on shop screens, etc. You could compete or you could fight for the highest bidder. json. starsector-coredataconfigsettings. I would just use alpha cores as much as possible. 04, with an Nvidia GeForce GT 520. This can be changed further in the json settings file. This won't address the issue that the more ships you allow deployed, the more hesitant. but there's definitely a hit to FPS while traveling around, too, with default settings. And is 20% in v0. « Reply #5 on: April 05, 2021, 11:12:04 AM ». Colonies are player-owned settlements on planets within the sector. : The more DP your entire fleet has, the more you get to deploy. json file and disable V-sinc, it will help, but will not be on the level of Nvidia or Intel cards. It used to be called Starfarer. Performance/FPS issues. It was originally just meant to be a joke to see what I could do, but now I can't stop myself. If you're smart, make a backup of this folder before editing. As an owner and user of a laptop I consider a potatoe, these "specs" make mine look like a high-end rig. Cap-it Victoria, Victoria, British Columbia. ago. After the restart, my starsector now takes around 30-60 mins (estimate) to load snd it now runs with 1-10 fps. My whole fleet consists entirely of capitals and cruisers (except for a couple of tugs and salvage rigs) with top-notch loadouts. Another easy solution would be the good old cheat engine. Even if you change the JSON file to the current version. Before I get into it. exe as usual to start the game using 64-bit Java with newly-increased memory limits. 2 speed with ctrl+B as a key combination, for example. Do mind that the game's. Another way of looking at it: Caps make you tankier (i. Removed extra crew bonus. 8a. You can find most mods on the forum. 47K subscribers in the starsector community. Those may change by whatever power setting you've set on your laptop . riesenarethebest • meatbag • 10 mo. I use 20 for no specific reason. Luddic enhancement, pretty cozy and simple. Now go back out and do a CTRL + Z or whatever is the sensor cheat in dev mode. The purpose of this mod is a performance boost, taking better advantage of GPU horsepower. SpaceMarine_CR. json file to allow you to transfer items quickly using the Alt key. •. Carriers require more deployment points to get space supremacy. Starsector uses very antiquated ways of rendering graphics. Use shift to steer your mouse towards the cursor, and A/D to strafe. Mechared. This happens after more than 1 or 2 hours of countinuous play. Starsector. On Linux, it's in the starsector directory. Upping this cap will also upping the enemies dp (again the dp ratio). The problem is when you get into the cooler fights like station fights, multiple cap fights etc the game starts to lag real bad if you have a bad graphics card. Could be a couple of causes but check that first up. About officer cap it's probably for the best or the player could just snowball their way in the game. The game doesn't utilize the graphics card properly, gpu usage. Tackywheat1 • Shields are for the weak • 4 yr. Hold the volume up (+) 3. (300~500) 3. json to change the level cap, but that will leave the experience/level scaling in place. Open the GraphicsLib folder and open "Preset Options". I have to rstart the game then. aaronrizz • 3 yr. FPS dramatically increases to 60 if i zoom in during a battle or overworld, so its definitely graphical problem Here's a list of what I've currently tried to fix it. Advertisement Coins. Logged SCC. Change the numbers at the end of the lines to what you want. Then I have 3 Falcon (P) with converted hangars which act as supporting role to draw attention of larger ships and give additional fire. Usually I spend my "preload" period wandering on the empty outer reaches doing planet surveys (stay away from warning beacons!). Now, Starsector, a top-down single-player indie role-playing game proves the same fact. Nexerelin: For New Players Or Not? The Nexerelin mod is an excellent addition to Starsector, adding 4X mechanics to the game, asteroid mining, diplomacy events and total war between the factions. Turn off Vsync and change frame rate cap in settings. There is a level cap now and the cap is at 15. 2. Especially in the early game, when you still need to import everything, this will make your colonies more profitable. . Changelog: 1. It's important that your CPU can reach its maximum single core performance of 4. Well, the solution to my car leaking is to just keep adding oil. Wh. When I first load up the game its rock solid at 60 FPS and 57-65% Idle. Vanilla starsector has multiple soft and hard caps to limit the max size of battles. Starsector is a game about exploration and fleet combats, and Nex tries to make a 4X strategy. json" and change. Just wanted to share this horrid thing with someone. 95. 5gb :9 fps, 7gb : 9 fps. [close] Then go back to "GraphicsLib", and paste the file. I need to heat my house and I like the massive brawls. . - vsync off. I upped it to 8 because the new industry items are intended to balance the size reduction. This is true for both unmodded and modded. On Mac, it's right inside the application package - right-click on the application and select "Show Package Contents" to see it. I would just use alpha cores as much as possible. Right-click your desktop shortcut for Starsector and select "Open file location". Best. You can't just stack every mod on a ship because the mods require some sort of energy to power them like auxiliary thrusters or physical space on the ship like expanded cargo. Starsector thread 03/11/20 (Wed) 18:32:241e1e50 16872462 [Last 50 Posts] Didn't see one in the catalog, so thought I'd make a thread since I started playing it again. Embark on a space voyage with your ragtag crew of civilians in search of a new home. Get the competitive advantage you need with the Collective Minds STRIKEPACK F. EDIT: already solved: The Speedup mod can be modded to include any speed with any key combination. Reduce fighter bound polygons for better fps performance; Version 0. It gradually decreases the amount of experience required after level 35 for each level up. json file to allow you to transfer items quickly using the Alt key. Download either of the following (both are the same JRE 8 v271) (Mac/Linux users look below for download link):. Go to settings -> battle size -> set it to max (500). A guide to fleet composition. They're a phase ship, making full phase fleet reasonable. 5) 1080p. Add a Comment. Elevate your Starsector gameplay with the SpeedUp 1. "vsync":true --------> "vsync":false. Bigger ships often reduce your maximum burn which can force you into more battles. Three fade transitions in the apitrace where FPS plummets approximate frames are as follows;Created a new save with my own colonized planet, I can change the radius of uncolonized planet in the same system but not my own. You want to play the game like an FPS seen from above. Removed soft fleet size limit. Reaperosha. EG. Through Windows settings change power settings to. 0 - 2021-10-12. 3. 5. ago. more shield HP) and improve your ability to inflict burst damage, whereas Vents improve your sustained offense and. Sports. MagicLib is a mod that provides an open-source library that is full of plugins and scripts written by the Starsector community. 5. New factions. Open comment sort options Best; Top; New;Performance is around 30 fps on semi big battles with uaf and nex : r/starsector. There's a ton of settings you can change in the game and it looks like the wiki/forums lack some info on it, so here's some stuff I use that lets you change gameplay a bit for how you want without needing mods. - Added support for Bulk Transport (thanks to cman0014)Can just add skill points or reset things, even with the level cap. 5gb : 14fps, 6gb : 12 fps, 6. You will deploy less and less of your fleet as the game goes on. •. •. However, that warning comes up for both my older save (slow) and newer saves (normal speed). 9 factions: Galactic Empire, New Republic, Galactic Republic, CIS, Mandalorian, Zann Consortium, Black Sun, First Order and Chiss Ascendancy. Or you can right click the desktop icon and skip a few steps as open file location takes you right to the first file folder. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. Most of those administrators will come from farming [REDACTED]; their captains you essentially abduct and then assign to run structures, industries, and planets. On Windows, it's in the installation directory. I've grown fond of this combat ring/star type of abomination. json: High dynamic range display (HDR) Go into the game's config file and find the settings for "Easy" mode. You can also edit the settings. So you can set a 0. open "Fractal SoftworksStarsectorstarsector-coredataconfigsettings. Subscribe to the channel here: is the Starsector . The file where you can do it is in the starsector folder, not anywhere in the data folder though. Dev mode can be activated by editing settings. Now normally starsector works fine in Fullscreen, but for me it has an issue where I alt tab out and back in it might be fine but sometimes it starts having a glitch where it only gives me 1 change of frame on screen every so often, it allowed me to slowly save and quit but it takes a long time for the. Reviewers praised the game on release. Some parts of the Mod Pack are stand-alone Utility projects that don’t depend on other components. Go to starsector r/starsector. in the craptop preset folder, copy the GRAPHICS_OPTIONS config file and paste it in the main GraphicsLib directory, you should see another GRAPHICS_OPTIONS file already there. The only way to return to a functional game is saving (takes upwards of five minutes), quitting the game, restarting, loading back in. As for officers, I keep finding them stranded in ships for some reason but I can honestly say that they still show up in station and planet bars. Nexerelin is a great mod that allows factions to wage war and conquer systems and colonize new worlds. As for what's causing the FPS loss, Neutrino brings in a weapon called the 'Unstable Photon Cannon', which is basically a buckshot blast of energy projectiles. The steps I've taken to solve the problem: - Making sure the GPU was handling the game through the Nvidia control panel. I decided to download every updated mod in the index for my current play through. In the Nvidia control panel, select the game either by the drop-down menu or the add button to manually find and select the executable. The game ran smoothly through all this at 60 FPS, saving and loading each took less than a second, I could navigate menus as fast as I could push the buttons, didn't have any lag or FPS drops that I could notice, and I could launch the game and be playing within 10-15 seconds: life was good. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. After each step, check to see if the problem is gone: 1. Lol safety overrides on everything and a flat +2 to burn, I guess that’s one way to go. I like being able to eventually get everything. When i updated game i made a fresh install. - fps 144. Which at 20 burn in hyperspace is 60ly per month (60 x 625= $37,500 max). The Mod Pack is broadly compatible with faction mods, Nexerelin, etc. I think it should be limited to just 1 or 2 - seeing as they're capital ships, meant to be the leader of fleet of smaller ships, not the sole design in the entire fleet. Because even people with high end rigs get FPS drops with many mods when playing for a longer period of time. If you see tearing or ghosting. It's part of the setup which instructs your colonies how to build their fleets, but it also impacts the way your ships without officers behave (as confirmed by the kind people of the Starsector Discord). Starsector is far more CPU heavy than GPU in my opinion. I obviously downloaded it and started a new save file. If you ask on the discord they can give you files for that. Adding good administrators, Nanoforges , AI cores and Synchrotron cores will also help out a lot but once again doesn't influence which planets you want. Download either of the following (both are the same JRE 8 v271) (Mac/Linux users look below for download link):. So. Starsectorstarsector-coredataconfigStep 3: Right click on settings. "maxShipsInFleet":30, Increase the number of. Combat Readiness (CR) is a general measure of a ship's logistical status. If you want to change specific industries to buildings or vice versa you can edit the industries. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. 4480 Posts 61 Topics Last post by JEENAH in Re: Spiral Arms II - Fre. Now fully released!Upgrade to Starsector . Change LogVersion 1. The game would easily slow down to 20ish fps, then I went with 2x fleet cap to 600 fleet points with 60 ship player fleet max and 60 AI max and honestly it feels about right as it forces you to mix in cruisers and frigates, but still gives you enough room to field something that could be called a fleet. Behold, I have returned to infest your nightmares once again. Re: 60FPS limit? « Reply #1 on: February 27, 2018, 08:23:22 PM ». Factions like Vic really add nice ships with their unique style. Business, Economics, and Finance. r/starsector • The start of an abomination, dubbed the "moderately cursed ship pack". 5m experience. It was originally just meant to be a joke to see what I could do, but now I can't stop myself. So, onto the good stuff along with their default values: "campaignSpeedupMult":2, Increasing the number to X will make the game move X times as fast when you press shift on the map screen. Costs on average 0. CryptoGet a few ships to act as glue, bolster your fleet in combat. Uses modern OpenGL rendering techniques to efficiently render custom engine plumes. Now fully released!. ago. com) Does anybody know if by chance this mod still works with the current version of starsector. Get at least one rig and drone thingy to get some more loot. Do note, however, that it will not fully activate it (e. As long as there are not too many fighters it runs at 20 fps+ at max deployment. (large fight being my 2 carriers vs 5-10 ships)Because even people with high end rigs get FPS drops with many mods when playing for a longer period of time. 95. open up nvidia control panel, go into 'add programs', browse, open the starsector folder > jre > bin, and selecting the application named 'java' For nearly 3 years I had actually been using the iGPU to run SS which led me to having 50+ FPS on menu, 20-30 FPS on the open space side of SS, and 14 or below when in combat. Hi! Im having issues (vanilla) with my FPS being stuck at max 20fps, both in menu and ingame. r/starsector • Follow-up of the Work-In-Progress UAF cosplay teaser, here is the first 3 photos from Saturday, I post the photos made in duo with my friends from Sunday as soon as they uploaded, big thanks to Shashin Studio, his setup match the UAF tri-colored hue. Go to starsector r/starsector. ini file within the GraphicsLib folder in a program like Notepad++. It is an abstraction of various factors such as crew fatigue, short-term wear & tear, availability of spare parts, etc. Try to avoid running or fighting fighter heavy fleets if you don't want 5 FPS battles. So, onto the good stuff along with their default values: "campaignSpeedupMult":2, Increasing the number to X will make the game move X times as fast when you press shift on the map screen. They really feel part of the Starsector lore as a smaller corporation-type faction !AxtheCool • 4 yr. Running the included radar alongside GraphicsLib on an AMD GPU blackens the screen. open up nvidia control panel, go into 'add programs', browse, open the starsector folder > jre > bin, and selecting the application named 'java' For nearly 3 years I had actually been using the iGPU to run SS which led me to having 50+ FPS on menu, 20-30 FPS on the open space side of SS, and 14 or below when in combat. r/starsector. To enable choosen preset, just download settings file, rename it to. However: total DPs in a fight are capped at. O. 95 version of Starsector. Game caps at 144 fps even when changing json settings. The code is: ) TitanX: Infinite anti-fighter+anti-capital missile spam, regenerates missile supply, special ability is EMP burst that instantly overloads any ship over wide area. Go to starsector r/starsector. Let's take a look at Starsector's Virtual Memory Parameters. CR runs from 0% (completely unfit for battle) to 100% (absolute peak performance) and is normally 70% for a well supplied ship with no pertinent bonuses. Performance/FPS issues. Dassault Mikoyan has the best command ship, Normandy cruiser, as well as lots of other cool toys. Agent can help you increase/decrease relationship between factions (yours or others). An in. 1a – Updated mod description with the default controls – Added option to suppress indicator messages. Nexellerin makes your administrative capacity go up as your faction size (Total size of all your colonies) grows. Diplomacy events see faction relationships changing over time. 9. Default is 400 battle size with up to a 60:40 split based on relative officer strength/count, and captured objectives. 03. The performance boost is found by removing CPU load and transferring it to the GPU, which vanilla starsector does not take advantage tremendously. First, make sure you properly modified the file setting the allocated memory for the game. I get questions all the time across multip. Also, from my experience, fighters are the biggest cause of FPS tanking in battles. While I'm aware the intention was to balance the game and force a few. Allocate sufficient memory in for Starsector with mods. 9. The new skill system is bad. I just bought this game, and I really want to play it and experience it. Starsector - Waste no part of the Buffalo II [Preorder Alpha] Purchase: Account - Platinum Upgrade - New Avatar - Archives - No-Ads - New Username - Donate on Patreon - Banner Advertisement - Smilie - Stick Thread - Gift Cert. Once you’re in the config folder you open settings. (100~300) Since high-tech ships have shorter operating time. In the file will be a line called "playerMaxLevel" which you can edit to whatever, also under that line will be the settings for how many skill and story points you get per. The skill tree is very similar to the previous tree. Just wanted to share this horrid thing with someone. Beyond the sector adds some end game content. ini file within the GraphicsLib folder in a program like Notepad++. Then change the value. ) Find the planet that you want to edit. Open up "campaign. 1a, and added support for configuring Derelict Operations DP discount % (pull req by cmp831) 1. Midline has the worst shields of the 3 techs mostly because it has high techs good flux stats and low techs efficient weaponry. Hello, I have a very annoying issue with the game. To enable choosen preset, just download settings file, rename it to settings. Moasseman • 1 yr. Subscribe to the channel here: kept asking me what mods I used. It allows to slow down/speed up any singleplayer game. I get questions all the time across multip. One more battle/five more markets, and I have to restart. Re: FPS Locked at 30 « Reply #7 on: August 22, 2016, 01:31:27 PM » So I noticed a little thing, right at the beginning of the battle for about 1 second I get 60 frames, and then it jumps down to a constant 30, even when the battles are tiny. The game is set to my monitor's resolution with fullscreen disabled. Go to your starsector install and rename the jre folder to jre7. This helps a lot but makes all edges jagged (totally worth it). GraphicsLib. -In battles, the game mouse controls feel as if I had about 20 FPS and vsync on, even when the FPS counter shows 40-55 and vsync is forced off in the Nvidia control panel. 0: Updated to 0. 2. Note that as total deployment points approach ~4000, or should many entities such as missiles, strike craft, or projectiles be present on the field, the fps may tend to 1 fps due to the single-core CPU bottleneck. costs and shields over armor. Requires a GPU that supports. But if you're getting huge framerate drops even at the main menu I think this is probably the culprit. Best. There is "More Officer Skills" Mod but it's practically unuseable, because the engine limitation that Starsector have, it's gonna call that mod every time you open an UI, so it's basicly make your game stutter about 3-6 second when you do everything that open an UI like opening Map or Colonies Menu. By default, the 64-bit version of the game allocates 1. 3. The performance boost is found by using a single batch call to render plumes in a single operation, avoiding the lengthy frame time that vanilla uses to render engine plumes iteratively with fixed function rendering. It won't, however, impact the number of industries you can build. You can change some numbers to allow your computer to allocate more RAM to Starsector. 3. I have massively increased those limits to play Starsector the way it wa. csv. 96a – Now works in the campaign! Thanks Histidine! – Caps Lock for 2x speed-up in campaign. A procedurally generated galactic sector seeded with well-known core worlds and factions. On the campaign map, if the game is paused after pressing either ESC. You can put one in a zip folder with "Send to" or just make a copy and rename it. 8. Automated with data. Starsector (formerly Starfarer) is an upcoming top-down single-player indie role-playing game developed and published by Fractal Softworks for computers in 2011. Stay Connected with Werit: and share your game clips: for more content: to starsector r/starsector • by toric5. I influence the economy by disabling as many star ports as possible and then selling the colonies basic goods at extortionate prices. The start of an abomination, dubbed the "moderately cursed ship pack". Realistic Combat applies damage directly, ignoring the vanilla damage modification system, which vanilla and some mods use. Simultaneously, you will also generate a surplus of drugs. The goal of this Mod Pack is to put all of my private modifications to Starsector into one easy-to-install package. Check the forum. 75 to whatever you want, like 1. 7:if you are able to locate GUI/UI file, you should be able to change it. Putting an Alpha Core in your Population and Infrastructure and declaring your colony a Free Port will cause it to generate a surplus of Harvested Organs without needing orbiting cryopods. I have been running battle size at max for a while and haven't had any issues, but when I started farming Alpha cores with a star fortress, my computer just can't handle the strain from the star fortress and ordo combined, even at. aaronrizz • 3 yr. For fast, nimble ships that use hit and run tactics, caps are better. • 1. - Updated skills compatibility and default starting numbers for 0. 96a-RC10). sadisticrarve • 2 yr. Starsector > Bug Reports & Support > Unexpected Low Performance . I'm on Ubuntu 14. EDIT: already solved: The Speedup mod can be modded to include any speed with any key combination. A ship like the Odyssey has a high high base flux dissipation of 1,000, and a low low shield upkeep factor of only 0. Mods are listed in alphabetical order within their. if you have only phase ships in your fleet your fleet become almost unspotable and can smuggle into even major worlds. Wanted to play some starsector. i play with a truckload of mods (90) myself, most of them being QoL, Factions or just "more ships / weapons" ect. To deal with massive fleets i heard somewhere you. most games have modifiable UIs. on Today at 04:26:09 PM Modding Resources. Instal console command mod while looking at your moon colony press control+backspace type removedcondition highgravity. 0 Configuration values can now be configured via Luna (Thanks Lukas04) Additional support for mods specifying damage or clarifying unknown damages Modification of vanilla on-hit effects to specify and clarify. Your deployment points you get for a fight are a part of what your fleet in total has (scaling logarithmically I think, so at the beginning its almost your whole fleet). Starsector > Mods > [0.